Concept Art and Design of Travis Lacey - Ravenseye Studios
The Blog of Travis Lacey - Concept artist and designer
Its been about 1.25 months so far that I've owned Zbrush. I committed my self that in 2019. I will learn and understand this program to a degree that I can use it to progress my concept art into a world that mixes 3D in with my traditional/photobash styles. Here is what I've done thus for. Mainly learning technique and how to use the tools. I'm no expert. But its a good start. Zbrush is a hog of a program to learn. I've not encountered a program as hard to learn as it. But I know in the coming months the knowledge I learn is going to help improve my work. So get after it! Later.
Posted: January 25, 2019, 4:17 am
Posted: November 3, 2018, 4:40 am
It truly has been a while since I posted. For that I'm very sorry. Here was the completion of the #maysketchaday 2018. It feels like quite a while ago when I completed these works. As I've got a lot more to show since then! Hope you enjoy.
Posted: November 3, 2018, 4:36 am
Posted: May 6, 2018, 9:23 pm
Posted: February 10, 2018, 5:41 am
Screen cap of the video above.
Some thumbnails to lead into the idea I had in my head.
Watch the motion graphics below on my youtube!
Vfx - Portal study. As a digital artist. I wanted to paint a painting and use After Effects to bring it alive. I use After Effects at my job. But not usually in this capacity. I learned a lot from this. Yet this is the first time I have done something like this. So I learned a lot and would do a lot different the 2nd time around. I had a blast. Spent a day streaming and working on this with a couple of hours the next day to wrap it up! Hope you enjoy. Would love to know what you think!
Posted: January 30, 2018, 3:55 am
Posted: January 20, 2018, 6:41 am
Posted: January 19, 2018, 5:40 am
Had a blast hanging out and streaming this painting on my twitch stream.
Merry christmas all!
Merry christmas all!
Posted: December 24, 2017, 10:12 pm
Something I created today for my creative art stream. Been loving PUBG and hoping a winter map drops in the future!
Posted: December 18, 2017, 3:19 am
Another stream tonight. Its great getting to quickly rough out ideas like this. As well as meet all these awesome people up on twitch who are enjoying the work! Thanks everyone.
Posted: November 29, 2017, 4:30 am
Posted: November 28, 2017, 3:12 am
Posted: November 20, 2017, 1:55 am
Posted: November 20, 2017, 1:54 am
The first two creatures from my new twitch series - Ravenseye's Creatures. I am doing every Sunday morning! If your interested in coming by some time. Shoot a follow! Twitch.tv/Ravenseyegaming
Posted: October 22, 2017, 7:22 pm
Posted: April 17, 2017, 11:21 pm
Posted: March 22, 2017, 4:43 am
Posted: March 21, 2017, 4:30 am
Posted: March 11, 2017, 6:24 am
Just love the design of the game. Figured I'd do a sketch after work. May color it tomorrow.
#Zelda #Link #Breathofthewild
Posted: March 7, 2017, 5:25 am
Posted: February 14, 2017, 12:52 am
This month of November 2016. I plan to do lots of sketches in my notepad and paintings of Orcs. I know its not November yet. I'm just getting a little head start I suppose!
This one I had a bit more time to put into it. I wanted this one to have a very nice cool pallet. I wanted the orc to feel like he was from a colder region. Some process below for this guy!
This guy was rather quick study.
Quick Values before color
Posted: November 1, 2016, 3:36 am
The boy never imagined he would be facing such a gigantic titan. A forest giant that has plagued these woods for years. Not many were left brave enough to enter the forest. Yet here he stood with his most trusted companion. His dog. Ready to free these lands. For when destiny is thrust upon you. You cant turn your back.
Some rough painting and an older painting to quickly bring in some color and tone.
The initial sketch before the rendering.
Posted: October 7, 2016, 12:16 am
Posted: October 2, 2016, 3:38 am
Something that started off as exploring some canvas brushes. That ended up becoming something I put more time in then expected.
Posted: September 23, 2016, 3:16 am
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